One of the best links to the past in the isometric adventure game Tunic is its guide, an in-game instruction booklet that fills in gradually as you go about your mission. Inspired by the illustrious guides that were included in games many years ago, the Tunic Info folder adds intricate illustrations, maps, and tips to help you during your journey.
According to Tunic lead developer Andrew Shouldice, the game guide is designed to capture the physical feel you find in a companion booklet for the classic 8-bit game. “It is such a pleasure to flip something that looks like a real object,” Scholdis explained in his book. PS . Blog Post. “We went the extra mile to reproduce the artifacts of the ancient printing processes, even going so far as to have visible staples in the middle of the book.”
To capture that feeling of the manual having undergone some wear and tear after years of flip-flopping, Shouldais built an actual copy of the brochure and proceeded to fold, tear, paste, and smudge it. With some real battle damage on the prototype, each page has been scanned individually and used as a canvas for detailed illustrations explaining Tunic’s more complex mechanics.
In case you missed it, Tunic will be available on Nintendo Switch, PS5, and PS4 on September 27. It received a 9/10 in GameSpot’s Tunic review, with Richard Weekling writing that it “goes back to the 8 and 16-bit eras by offering a vibrant and colorful world that also presents a very challenging challenge.”
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